I3 gaps

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If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. It is kept up to date with upstream, adding a few additional features such as gaps between windows see below for a complete list. For bug reports or feature requests regarding i3-gaps specifically, open an issue on GitHub. If your issue is with core i3 functionality, please report it upstream. Note: In order to use gaps you need to disable window titlebars.

This can be done by adding the following line to your config. Gaps come in two flavors, inner and outer gaps wherein inner gaps are those between two adjacent containers or a container and an edge and outer gaps are an additional spacing along the screen edges.

Gaps can be configured in your config either globally or per workspace, and can additionally be changed during runtime using commands e. Note: Outer gaps are added to the inner gaps, i. You can define gaps either globally or per workspace using the following syntax.

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Note that the gaps configurations should be ordered from least specific to most specific as some directives can overwrite others. The inner and outer keywords are as explained above. With topleftbottom and right you can specify outer gaps on specific sides, and horizontal and vertical are shortcuts for the respective sides. With current or all you can change gaps either for only the currently focused or all currently existing workspaces note that this does not affect the global configuration itself.

You can find an example configuration in the wiki. Smart borders will draw borders on windows only if there is more than one window in a workspace. This feature can also be enabled only if the gap size between window and screen edge is 0.

When set, edge-specific borders of a container will be hidden if it's the only container on the workspace and the gaps to the screen edge is 0. The height of an i3bar instance can be specified explicitly by defining the height key in the bar configuration. If not set, the height will be calculated automatically depending on the font size. Each value, if absent, defaults to 1and a value of 0 hides the border for the specified side. By starting i3bar with the -t flag, RGBA color mode will be activated.

This allows the use of colors with an additional alpha channel. Please note that this has two major implications:. You can now use RGBA colors, e.First, ensure i3 is not installed!

Many ugly conflicts! If it is currently installed on your system, either uninstall it now, or be clever and separate them properly. So onto dependencies. This is because autogen. Note: if not already installed, you may have to install autoconf or automake to be able to run. The line which disables the border is necessary since gaps will only play nicely if you scrap window titlebars altogether.

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Install was working except for one error, this being that no package xcb-shape was found. How should I go about fixing this? Solution linked below. This worked very well for me.

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Gtk-Greeter had trouble adding it to the sessions list the first time, so I uninstalled and reinstalled some things, then it worked, I found I also had to install i3status separately. Does it matter where I create the directory? Ahhhh I see. Thank you for the reply.

If I took a moment to actually read the command in its entirety I might have noticed that! You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email.

Posted on September 3, September 15, by Ben James. EDIT — March have now added the additional dependency libxcb-shape0-dev sudo apt install libxcb1-dev libxcb-keysyms1-dev libpango1. Share this: Twitter Facebook.

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Like this: Like Loading Do the configuration files you put in here take effect? Leave a Reply Cancel reply Enter your comment here Fill in your details below or click an icon to log in:. Email required Address never made public. Name required. Post navigation Previous How to install a Makibes 3.You also need to install libxcb-xrm-devbut I got Unable to locate package libxcb-xrm-dev when trying to install from the apt repositories on Ubuntu If this happens to you, just install it from source using these commands:.

There is an is an issue regarding memory leakage in case i3-gaps is configured without flag --disable-sanitizers, ref. I had experienced leakage up to Please, update as follows I presume some of the Linux distributions have i3-gaps as an option. Unfortunately, it is not the case for Ubuntu. Seems like i'm the first one to have a problem newbiei think i follow correctly this, but when I refresh i3 or event logout and relog, no gaps appear, dono why.

I needed to install libxcb-xrm-dev as well to get this to work on the latest version of i3-gaps. Anyone having the issue: configure: error: Package requirements xcb xcb-xkb xcb-xinerama xcb-randr xcb-shape were not met?

Just wanted to thank you for the edit. For ubuntu Thought I'd post as a heads up for anyone getting the same issue. Hi, all good until See the pkg-config man page for more details. Then it means it's not it repo you will have to compile it on your own. Bro, thanks so much for you help!

On Debian Sid, sudo apt install libxcb-shape0-dev was also required see hereand of course git but no surprise here. We use optional third-party analytics cookies to understand how you use GitHub. Learn more. You can always update your selection by clicking Cookie Preferences at the bottom of the page. For more information, see our Privacy Statement.GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.

Work fast with our official CLI. Learn more. If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again.

Creating Kali i3-gaps

If nothing happens, download the GitHub extension for Visual Studio and try again. It is kept up to date with upstream, adding a few additional features such as gaps between windows see below for a complete list.

For bug reports or feature requests regarding i3-gaps specifically, open an issue on GitHub. If your issue is with core i3 functionality, please report it upstream. Note: In order to use gaps you need to disable window titlebars. This can be done by adding the following line to your config. Gaps come in two flavors, inner and outer gaps wherein inner gaps are those between two adjacent containers or a container and an edge and outer gaps are an additional spacing along the screen edges.

Gaps can be configured in your config either globally or per workspace, and can additionally be changed during runtime using commands e. Note: Outer gaps are added to the inner gaps, i. You can define gaps either globally or per workspace using the following syntax. Note that the gaps configurations should be ordered from least specific to most specific as some directives can overwrite others. The inner and outer keywords are as explained above.

With topleftbottom and right you can specify outer gaps on specific sides, and horizontal and vertical are shortcuts for the respective sides. With current or all you can change gaps either for only the currently focused or all currently existing workspaces note that this does not affect the global configuration itself.

You can find an example configuration in the wiki. Smart borders will draw borders on windows only if there is more than one window in a workspace. This feature can also be enabled only if the gap size between window and screen edge is 0.

When set, edge-specific borders of a container will be hidden if it's the only container on the workspace and the gaps to the screen edge is 0. The height of an i3bar instance can be specified explicitly by defining the height key in the bar configuration. If not set, the height will be calculated automatically depending on the font size. We use optional third-party analytics cookies to understand how you use GitHub. You can always update your selection by clicking Cookie Preferences at the bottom of the page.

For more information, see our Privacy Statement. We use essential cookies to perform essential website functions, e. We use analytics cookies to understand how you use our websites so we can make them better, e. Skip to content. Dismiss Join GitHub today GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together. Sign up.After using Xubuntu for a while, I started to try out other desktop environments and window managers to find my ideal desktop environment and window manager.

During this journey, I discovered tiling window managers and i3-gaps around late when I tried out Manjaro for the first time. This was time consuming and painful to set up every time I ran Kali on a brand new system or a virtual machine. I made it more tolerable by making a script that installed the dependencies and cloned the dotfiles from a repository I set up, that way I could easily get going on a new machine if I needed to do so. We would casually talk about infosec and games until I brought up the topic of tiling window managers and i3-gaps.

He told me that he was the community manager of Offensive Security and that he was working on an i3 metapackage for Kali. After hearing the same sentences so often and getting constantly teased, he challenged me to do it; to walk a mile in his shoes and deliver him a fully functioning i3 on Kali. If it worked and was deployable, it would be packaged by Kali team.

Thus I may not be able to pinpoint it to some documentation and justify my reasoning. At first glance, I was terrified that there were a lot of files and directories.

Work On Ubuntu FASTER and MORE EFFICIENTLY with tiling window managers

After reading the documentation and doing some research I realized that majority of this project was going to take place under these 5 directories:. With an idea of what I have to do, I decided to get started by managing and installing packages. Since I copied my kali.

i3 gaps

After gathering the dependencies from their Github repositories, my kali. The majority of the programs and tools I chose are lightweight counterparts of other tools. For example sxiv is a lightweight alternative to imagemagick with vim-esque controls.

i3 gaps

Since i3-gapsi3lock-colorand multilockscreen are not available in Kali repos, I had to build them, but I had no idea how I would build them. Live-build hooks allows us to hook scripts in various stages of the Kali ISO live build. For more detailed information about hooks and how to use them, refer to the live build manual. Hooks allow commands to be run in the chroot and binary stages of the build in order to customize the image.To assign a unit to a Control Group, simply select it, then hold down Ctrl and 0-9.

To add additional units to that same group, select them and then hold down Shift and the number in question. It's a bit fiddly at first, but you' will'll get used to it quite quickly. This will add all of the units of that type that are currently visible on-screen to the selection. You can also hold down Ctrl and click one of the target units to achieve the same result.

Remember that a double-tap will zip the screen right over to the item you've assigned. This will allow you to quickly zip over and find out what they've uncovered about the enemy's plans. This lets you get back to base quickly to check on the state of production and resource gathering. This will allow you to keep production rolling rapidly, without you having to revisit the base. Simply select the group then choose your production option using the hotkey options.

That way if they run into trouble you can quickly jump over there and undertake some vital Micro work, or just ensure they live to fight another day by cleanly running away.

Having these units on groups also means that if you send out an attacking force yourself, you don't have to anxiously babysit them the whole way there, when you could be doing something more productive.

i3 gaps

Here are some general tips and tricks that the starting StarCraft 2 player would be well advised to take on board. This will allow you to assign multiple units to the same shortcut, which you can then easily switch between to stay on top of the action taking place right now.

If you have access to the single player mission content, we actually recommend playing through the campaign using your preferred hotkeys and control groups. Take our challenge and advice here: from your first multiplayer game onwards, select nothing with your mouse.

You'll suffer for it in your early games, but will be highly incentivised to get on top of things much more quickly. Pain is a great teacher, after all. Do not spend too much time playing against the computer when you first fire up StarCraft 2. By all means rattle off a couple of AI matches to get used to the basics of playing from a fresh start, but you have nothing to lose and everything to gain by getting stuck into matches against real-life opponents.

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Yes you're going to lose a few at first (read: a lot), but you will learn so much more this way. You're not here to dominate - not yet at least - rather, you're here to learn something new each match, and which you'll take with you into the next battle. You are going to go up against opponents who turtle (that is, hide themselves within ludicrously over-defended bases) from time to time. Don't waste all of your precious fighting forces - and by virtue of those, your resources - sacrificing everything into their heavily fortified defenses on a rolling basis.

Play the long game instead and be a little more daring. Get out there and expand mercilessly, with more bases and units so as to drop an overwhelming show of force onto them once you've dominated the map. There are limited resources in every match, and whoever owns the greater share of them generally wins in the long run. Assuming you are moving on the offensive and not running away from a badly lopsided encounter, always use Attack-Move instead as this ensures that your army gets to fire first when it comes across an enemy unit.

The only exception to this rule (beyond when you're running away), is if you need your units to target something particularly problematic in the opponent's army before mopping up the rest of their units. In general though, Attack-Move will give you an advantage in low-level matches. Make it your default action, then learn when to break the rules to suit.

Take some time to master the concept of Shift-Queuing, as this will take much of the pain out of your Macro game (see further up the page). This powerful system allows you to assign an activity to one of your units, then have it scoot off and start another job immediately after completing the first task your assignedTo Shift-Queue, simply select the unit, hold down Shift, issue one order, and then issue another order without letting go of Shift.

This is especially useful in the early game when you're racing to set up a robust economy, and where you don't want to lose a fraction of a second in efficiency to your opponent.

That wraps up the first edition of our beginner's guide to StarCraft 2. If the guide proves popular, we'll expand on it in much greater detail in a future update.Being able to harness high volumes of data using real-time Trading applications in a high-pressure environment when timing will always be of the essence.

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i3 gaps

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